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Profile
About Me
Hi there! I'm Malcolm Yong, a passionate and versatile designer with a focus on UI/UX design. I believe in the power of design to transform businesses and enhance user experiences. I'm dedicated to creating intuitive and visually appealing designs that leave a lasting impression.

Expertise
My expertise lies in crafting thoughtful UI/UX experiences that feel intuitive, clear, and emotionally grounded. I focus on structuring user flows, designing hero sections, and building interfaces that align with each brand’s mood – from game cafés and luxury bars to car care services and premium car rentals. With a foundation in experiential product and interior design, I bring spatial thinking into my digital work, using tools like Figma, Sketch, and Adobe XD to translate ideas into wireframes, prototypes, and polished visual designs.
Experience
2025 - Present
ui ux student
Experiential Product & Interior Design, Nanyang Polytechnic
Explored spatial and product design, creating café concepts, smart living layouts, and 3D visualisations that now influence a more spatial, atmosphere‑driven approach to UI/UX.
2025 - 2025
ui ux intern (Rev)
Supported the design lead on key product decisions, helping to shape layouts, visual direction, and user flows while also getting hands‑on with implementation and debugging across different screens.
2021 - 2013
interactive design student
Studying interactive design, with a focus on UI, UX, wireframing, and prototyping, and building practical projects that strengthen digital product thinking and interface design skills.
Tools
Design & prototyping
Comfortable designing interfaces and layouts in Figma, Sketch, and Adobe XD, from low‑fidelity wireframes to polished UI screens. I also create clickable prototypes to test user flows and refine interactions before handoff
Visual & spatial tools
Knowledgeable in design systems and version control tools like Abstract, Zeplin, and GitHub, ensuring seamless collaboration and design consistency.
Workflow & collaboration
Organised in managing design files, documenting decisions, and working closely with developers to debug layouts and ensure smooth implementation across different devices. I’m used to iterating based on feedback, usability insights, and project constraints to keep improving the experience.
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